Getting Started

Selecting a Kit

So, you just spawned into the Warring lands. You have a 1 hour immunity from PVP and start out with a Kit Token and two Ability tokens. These 3 magical artifacts will transform into a kit and weapons(containing the abilities you choose) respectively. If you are curious as to what kit you should choose, take a look at the Classes section of this help book to help inform your decision. Choose Wisely, you can only transform each token once!

Joining a Faction

In these warring lands, it is imperative that you surround yourself with allies. You can do so by starting a Faction. Factions are groups of people that claim land and can raid others. There are 2 ways to join a faction:

Creating a Faction

To get started, find an unclaimed piece of land and do /f create <New Faction Name>. This will create a new faction and spawn a Nexus at where you are standing. Now you can invite other players into your faction.

Joining a Faction.

If you have a friend that is willing to take you into their faction, they could either use the GUI or run the command /f invite YourName which will send you a faction invite. To accept their invite, run the command /f accept TheirFactionName and Voila! You have just joined your first faction.

Claiming Land

Claiming land is also a vital part of being a faction and protecting valuables. To claim land, you can either use the faction menu(/f) or do /f claim to claim the chunk you are standing on.

Ether

Ether is a vital commodity for your faction. It is essentially the magical energy that protects your faction's claims. You can get ether from the Ether seller at spawn.

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