War & Nexuses & the Good Stuff
Warpoints
Warpoints are what you get when you kill a member from an opposing faction. When you get enough of them, you can attack another Faction's nexus. You gain 1 warpoint per kill and 1 warpoint per death against another faction. This means that the opposing faction will always have your warpoints * -1.
Sieging another Faction
Once you get 15 Warpoints you can "Siege" an opponent. Normally, with less than 15 warpoints, you cannot break blocks on another persons land nor damage their nexus. However once you have gained a 15 point lead, you can use Tanks to temporarily destroy blocks in their claim and their nexus is now damageable. The goal now is to destroy their nexus before they have the chance to lower your lead below 15 war points. Once their nexus is destroyed, containers broken by explosion will now drop part of their loot for a limited amount of time while the nexus respawns. A nexus getting destroyed resets warpoints between the 2 Factions in conflict.
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